{
  "schema_version": "clip_review.v1",
  "video_id": "hidden-money-systems-warum-ein-billiges-auto-teuer-sein-kann",
  "reviewed_at": "2026-05-23T22:24:41Z",
  "summary": {
    "generated_clips": 6,
    "technical_status": "all_clips_generated_from_nvidia_flux_keyframes",
    "best_initial_candidates": [
      "scene_01/seed_101.mp4",
      "scene_01/seed_202.mp4",
      "scene_02/seed_202.mp4"
    ],
    "overall_assessment": "NVIDIA hosted image generation works through the available FLUX endpoint and produced cleaner inspection-garage keyframes than the earlier stock-photo fallback. The generated car still tends to contain brand-like emblems, so deterministic logo/plate cleanup was applied before Wan2.2 I2V. Usable for rough pilot assembly, not final brand-safe production quality."
  },
  "provider_notes": {
    "requested_model_order": [
      "qwen-image",
      "stable-diffusion-3.5-large",
      "flux.1-dev"
    ],
    "working_model": "flux.1-dev",
    "qwen_image_status": "hosted endpoint returned 404 from this environment",
    "stable_diffusion_3_5_large_status": "hosted endpoint returned 404 from this environment",
    "hosting_note": "No self-hosting was required for the working path; the CLI used NVIDIA's hosted ai.api.nvidia.com endpoint. Build/deploy pages may also describe self-hosted NIM deployment, but hosted API calls work when the endpoint is available for the account."
  },
  "common_issues": [
    "NVIDIA FLUX produced strong photorealistic garage/car framing but ignored some no-logo/no-emblem instructions",
    "deterministic cleanup removed readable/emblem-like areas but leaves visible red/plate patches if inspected closely",
    "scene_02 has stronger push-in motion but also visible cleanup artifacts near the grille/hood",
    "12fps clips need interpolation/compositing to 24fps before any final delivery"
  ],
  "technical_specs": {
    "width": 416,
    "height": 736,
    "frames": 61,
    "fps": 12,
    "duration_seconds": 5.083333
  },
  "clips": [
    {
      "path": "data/generated_clips/hidden-money-systems-warum-ein-billiges-auto-teuer-sein-kann/scene_01/seed_101.mp4",
      "scene_id": "scene_01",
      "seed": 101,
      "rating": "usable_test_candidate",
      "notes": "Stable red car and clean garage framing. Logo removed before I2V; cleanup patch remains faintly visible on hood/grille."
    },
    {
      "path": "data/generated_clips/hidden-money-systems-warum-ein-billiges-auto-teuer-sein-kann/scene_01/seed_202.mp4",
      "scene_id": "scene_01",
      "seed": 202,
      "rating": "usable_test_candidate",
      "notes": "Similar to seed 101 and usable as alternate first-shot take."
    },
    {
      "path": "data/generated_clips/hidden-money-systems-warum-ein-billiges-auto-teuer-sein-kann/scene_01/seed_303.mp4",
      "scene_id": "scene_01",
      "seed": 303,
      "rating": "backup_candidate",
      "notes": "Technically valid; keep as backup."
    },
    {
      "path": "data/generated_clips/hidden-money-systems-warum-ein-billiges-auto-teuer-sein-kann/scene_02/seed_101.mp4",
      "scene_id": "scene_02",
      "seed": 101,
      "rating": "backup_candidate",
      "notes": "Recognizable but less preferred than seed 202 after contact-sheet review."
    },
    {
      "path": "data/generated_clips/hidden-money-systems-warum-ein-billiges-auto-teuer-sein-kann/scene_02/seed_202.mp4",
      "scene_id": "scene_02",
      "seed": 202,
      "rating": "usable_test_candidate",
      "notes": "Best scene_02 candidate from contact-sheet review: clear subject and useful push-in, though cleanup artifacts remain."
    },
    {
      "path": "data/generated_clips/hidden-money-systems-warum-ein-billiges-auto-teuer-sein-kann/scene_02/seed_303.mp4",
      "scene_id": "scene_02",
      "seed": 303,
      "rating": "backup_candidate",
      "notes": "Technically valid alternate."
    }
  ],
  "next_step": "Assemble a rough pilot preview from scene_01/seed_101.mp4 plus scene_02/seed_202.mp4, then add renderer-owned mechanism overlays/captions. For final production, improve the keyframe generator path or add proper inpainting/logo-removal instead of crude deterministic patching."
}
